Simply put the plugin and startup the server. After the server started open the config file and turn on which modules u wanna use.
To use the ingame commands you will need the mcgbme.admin permission node!
The best way to manage the worlds and their modules is using the /bme setflags command when u enter it the list of worlds and maps you have in bluemap will popup. click the world u wanna change the settings for and then click the modules to enable or disable. click reload to view the current enable and disable status for the world and map combo.
The world whitelist is a list with worlds that the module may use. Per world only a single map is allowed the map = Mapid from the render.config from bluemap. if u have never altered it then the normal world should be: world/world world_nether/nether world_the_end/end
These portals are just normal nether portals. When a player enters a portal a marker is saved and made. When u want to remove a portal simply use the flush cache command or delete the vanillaportals file and reload using bme reload
This is a module that shows all faction regions and homes on the map. You can toggle whenever to show members on the claim info. and if you want safezones/warzones. This is updated once every 10 minutes on the map.
This module shows a red Circle that is the radius of the worldborder for that world. you can turn on to show the center location to show the coordinates of the exact center. And you can turn on or off the radius to show the size in blocks the border is.
CMI portals are the custom portals u can make with CMI. these show as icon on the map and can optionally show the location where it teleports to in the infobox.
When enabled shows all chunks claimed including the Members and remaining power of that claim in the infobox.
Shows worldguard regions on the map.
This module will show the plots on the map including their owners. (if there are multiple) or the base owner (if there is a single one) Beside that you can configurate to show the Volume (amount of blocks in plot) and the entity count (monsters npcs animals)
This will show the vanilla worldborder. You can configurate it to show its radius and center in the info popup. Note! Borders are loaded on startup or when the plugin is reloaded using /bme reload