Actions

Action

Fields

Example

Extra info

question

question Answers

actions

The question is the question to ask

Each answer you can click for action to run

The actions (must be same amount as answers

Yes No 1 0 will be automatically turned to true or false (java fallback)

Conversation

timing

values

The timing states the seconds between each line

the values are the conversation per line

Making it to fast results in instant messaging the speed must be a integer not a double

break_block

Material

Amount

Material must be a Spigot material the user has to break

Amount must be the amount the user has to break

Use Materials from THIS list

place_block

Material

Amount

Material must be a Spigot material the user has to place

Amount must be the amount the user has to place

Use Materials from THIS list

bring_to_location

Material

Amount

WXYZ

Material must be a Spigot material the user has to have

Amount must be the amount the user has to have

WXYZ = world XYZ coordinates of destination

Use Materials from THIS list

It will measure to 5 blocks away every 5 seconds

visit_location

WXYZ

WXYZ = world XYZ coordinates of destination

It will measure to 5 blocks away every 5 seconds

give_item

Material

Amount

Material must be a Spigot material the user gets

Amount must be the amount the user gets

Use Materials from THIS list

execute_command

Command

Command is the command to execute holds the placeholder {player} for player name

Runs the command set only a single command is allowed and the placeholder {player} is replaced with the players name

Fish

amount

Amount must be the amount the user caught

It will count everything you catch with the fishing rod during fishing including junk and other items

Fish_item

Amount

Material

Material must be a Spigot material the user caught

Amount must be the amount the user caught

Use Materials from THIS list

Note the items you can catch is not altered so entering a impossible items results in a deadlocked objective

smelt_item

Material

Amount

Material must be a Spigot material the user must melt

Amount must be the amount the user must melt

Use Materials from THIS list

Note the items you can smelt is not altered so entering a impossible items results in a deadlocked objective

shear_entity

Entity

Amount

Entity is the name of the spigot entitytype

Amount is the amount the user has to shear

User EntityTypes from THIS list

Note the EntityTypes you can shear is not altered so entering a impossible EntityTypes results in a deadlocked objective

milk_entity

Entity

Amount

Entity is the name of the spigot entitytype

Amount is the amount the user has to milk

User EntityTypes from THIS list

Note the EntityTypes you can milk is not altered so entering a impossible EntityTypes results in a deadlocked objective

kill_entity

Entity

Amount

Entity is the name of the spigot entitytype

Amount is the amount the user has to kill

User EntityTypes from THIS list

Note the EntityTypes you can kill is not altered so entering a impossible EntityTypes results in a deadlocked objective

enchant_item

Material

Amount

Material is the item enchanted and the amount is the times a item needs to be enchanted

Use Materials from THIS list

Which items that can be enchanted is up to vanilla MC to handle

enchant_item_enchantment

Material

Amount

Enchantment

Material is the item enchanted and the amount is the times a item needs to be enchanted And the Enchantment is to make it specific that it ony triggers on that enchantment

Use Materials from THIS list

Use enchantments form THIS list

Which items that can be enchanted is up to vanilla MC to handle

Last updated