Actions
Action
Fields
Example
Extra info
question
question Answers
actions
The question is the question to ask
Each answer you can click for action to run
The actions (must be same amount as answers
Yes No 1 0 will be automatically turned to true or false (java fallback)
Conversation
timing
values
The timing states the seconds between each line
the values are the conversation per line
Making it to fast results in instant messaging the speed must be a integer not a double
break_block
Material
Amount
Material must be a Spigot material the user has to break
Amount must be the amount the user has to break
Use Materials from THIS list
place_block
Material
Amount
Material must be a Spigot material the user has to place
Amount must be the amount the user has to place
Use Materials from THIS list
bring_to_location
Material
Amount
WXYZ
Material must be a Spigot material the user has to have
Amount must be the amount the user has to have
WXYZ = world XYZ coordinates of destination
Use Materials from THIS list
It will measure to 5 blocks away every 5 seconds
visit_location
WXYZ
WXYZ = world XYZ coordinates of destination
It will measure to 5 blocks away every 5 seconds
give_item
Material
Amount
Material must be a Spigot material the user gets
Amount must be the amount the user gets
Use Materials from THIS list
execute_command
Command
Command is the command to execute holds the placeholder {player} for player name
Runs the command set only a single command is allowed and the placeholder {player} is replaced with the players name
Fish
amount
Amount must be the amount the user caught
It will count everything you catch with the fishing rod during fishing including junk and other items
Fish_item
Amount
Material
Material must be a Spigot material the user caught
Amount must be the amount the user caught
Use Materials from THIS list
Note the items you can catch is not altered so entering a impossible items results in a deadlocked objective
smelt_item
Material
Amount
Material must be a Spigot material the user must melt
Amount must be the amount the user must melt
Use Materials from THIS list
Note the items you can smelt is not altered so entering a impossible items results in a deadlocked objective
shear_entity
Entity
Amount
Entity is the name of the spigot entitytype
Amount is the amount the user has to shear
User EntityTypes from THIS list
Note the EntityTypes you can shear is not altered so entering a impossible EntityTypes results in a deadlocked objective
milk_entity
Entity
Amount
Entity is the name of the spigot entitytype
Amount is the amount the user has to milk
User EntityTypes from THIS list
Note the EntityTypes you can milk is not altered so entering a impossible EntityTypes results in a deadlocked objective
kill_entity
Entity
Amount
Entity is the name of the spigot entitytype
Amount is the amount the user has to kill
User EntityTypes from THIS list
Note the EntityTypes you can kill is not altered so entering a impossible EntityTypes results in a deadlocked objective
enchant_item
Material
Amount
Material is the item enchanted and the amount is the times a item needs to be enchanted
Use Materials from THIS list
Which items that can be enchanted is up to vanilla MC to handle
enchant_item_enchantment
Material
Amount
Enchantment
Material is the item enchanted and the amount is the times a item needs to be enchanted And the Enchantment is to make it specific that it ony triggers on that enchantment
Use Materials from THIS list
Use enchantments form THIS list
Which items that can be enchanted is up to vanilla MC to handle
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