topgroundmaterial: "!multisand" #the material for the top layer of the ground or Mixmaterial name
midgroundmaterial: "!multisandstone" #the material for the 2-5 layer of the ground or Mixmaterial name
maingroundmaterial: "!desertstone" #the material for the layers below that or Mixmaterial name
beachmaterial: "COARSE_DIRT" #The material for the area around the ocean
leaves: AIR #the material that replaces default leaves or mixmaterial name
log: OAK_LOG #the tree type material or mixmaterial name (Oak_LOG or SPRUCE_LOG or DIAMOND_BLOCK for diamond stems)
grass: DEAD_BUSH #Material to be placed on top of the ground layer like grass or flowers or mixmaterial name
cactus: CACTUS #the material to use as a cactus or mixmaterial name
generateminerals: #the chance/size of the minerals in the ground
chances: #the chances for trees grass and cactusses to spawn
maxcactusheight: 5 #the limit for cactus height if set heigher then 5 lay may occuer