The Config File
Well its more easy then you think :) Do note once you change stuff in here there will be a lower support.
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#MCGStarCraft CONFIG FILE
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#PLEASE NOTE ONCE YOU CHANGE THIS THERE WILL BE A LOWER SUPPORT!
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debugoutput: true # when true shows more detailed errors (normally not noticeable)
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Worldsettings:
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Respawnhandler: true #should the plugin change where you respawn so u are not dieing in a endless loop?
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perworldminerals: true # When true will only allow certain minerals to be mined in certain worlds (see custom resources below)
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multiserver:
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enabled: false # if true on launch will teleport to given server instead of world
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coresettings:
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airsystem: true #when enabled causes air to go down while in space.
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jetpacks: true #overrides allow flight if you have a filled fueltank in the suit allows flying
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fuelsystem: true #when enabled causes you to need fuel to launch
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spacerealism: true #gravity (jumpboost in space slowness ect..)
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customdeath: true #alters death message depending on world. only included worlds tho others have defaults
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temperaturemodule: true #temperature protectionrequirements on certain worlds (suitupgrades)
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radiationmodule: true #radiation protection requirements on certain worlds (Suitupgrades)
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endlessmode: false #endlessly use the same rocket
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randomtp:
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enabled: false
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radius: 2000 #tp to a random location in the target world
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rocketsettings:
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fuelmaterial: CHORUS_FRUIT #material that is converted to fuel in the refinery
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recipesystem:
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sendonjoin: true #will send recipes to players recipebook Do note heads will show as heads
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givebookonjoin: true #gives a recipebook on player join. (for every join)
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allowcommand: true #allows the player to use /space getrecipebook
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customresources:
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titanite:
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world:
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- world #if perworldminerals is true you can only get this here.
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chance: 8 #the chance from x to 100 that you get it per block break
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conduit:
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world:
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- world
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chance: 8
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silicon:
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world:
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- aquatic
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chance: 16
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disasters:
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meteorrains:
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enabled: true #if true this disaster is enabled
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chance: 1 #the chance it happens
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secondseveryrun: 300 #every x amount of seconds it tries once out
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rocketfailure:
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enabled: true
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chance: 5
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radius: 10 #explosion radius
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suitfailure:
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enabled: true
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chance: 1
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poisystem:
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chance: 15 #POI spawn chance
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loottables: 5 #Do not touch this
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storyincluded: true #if the story is added to the loot chests or not
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loot: #Do not touch this
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'1':
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