The Config File

Well its more easy then you think :) Do note once you change stuff in here there will be a lower support.

#MCGStarCraft CONFIG FILE
#PLEASE NOTE ONCE YOU CHANGE THIS THERE WILL BE A LOWER SUPPORT!
debugoutput: true # when true shows more detailed errors (normally not noticeable)
Worldsettings:
Respawnhandler: true #should the plugin change where you respawn so u are not dieing in a endless loop?
perworldminerals: true # When true will only allow certain minerals to be mined in certain worlds (see custom resources below)
multiserver:
enabled: false # if true on launch will teleport to given server instead of world
coresettings:
airsystem: true #when enabled causes air to go down while in space.
jetpacks: true #overrides allow flight if you have a filled fueltank in the suit allows flying
fuelsystem: true #when enabled causes you to need fuel to launch
spacerealism: true #gravity (jumpboost in space slowness ect..)
customdeath: true #alters death message depending on world. only included worlds tho others have defaults
temperaturemodule: true #temperature protectionrequirements on certain worlds (suitupgrades)
radiationmodule: true #radiation protection requirements on certain worlds (Suitupgrades)
endlessmode: false #endlessly use the same rocket
randomtp:
enabled: false
radius: 2000 #tp to a random location in the target world
rocketsettings:
fuelmaterial: CHORUS_FRUIT #material that is converted to fuel in the refinery
recipesystem:
sendonjoin: true #will send recipes to players recipebook Do note heads will show as heads
givebookonjoin: true #gives a recipebook on player join. (for every join)
allowcommand: true #allows the player to use /space getrecipebook
customresources:
titanite:
world:
- world #if perworldminerals is true you can only get this here.
chance: 8 #the chance from x to 100 that you get it per block break
conduit:
world:
- world
chance: 8
silicon:
world:
- aquatic
chance: 16
disasters:
meteorrains:
enabled: true #if true this disaster is enabled
chance: 1 #the chance it happens
secondseveryrun: 300 #every x amount of seconds it tries once out
rocketfailure:
enabled: true
chance: 5
radius: 10 #explosion radius
suitfailure:
enabled: true
chance: 1
poisystem:
chance: 15 #POI spawn chance
loottables: 5 #Do not touch this
storyincluded: true #if the story is added to the loot chests or not
loot: #Do not touch this
'1':