MCG Plugins
  • Welcome
  • MCG Streamer GUI
    • Video demo's
    • Twitch app setup
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    • Placeholders
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  • MCG Minestore
    • Requirements
    • How to Install
    • The product Manager
    • WEB Modules
    • The MCG Minestore API
    • MCG Mineweb
  • MCG StarCraft
    • Requirements
    • For players
      • Player Rockets
      • Space Stations
      • The Story
      • Space suit upgrading
      • Machine Usage
      • Collectable resources
      • Building plans
    • For admins
      • Dungeons
      • PlaceHolders
      • Creating worlds
        • Creating a new world
        • BiomeData Files
          • MixMaterial Data
      • Worldguard support
      • POI Management
        • Creating a POI
      • The Config File
      • Altering Buildings
      • World and Galaxy Control
      • Translate
  • MCG UCDM
  • MCG MineBuddy
    • Requirements and setup
    • How to add a Server and Buddy's
    • How does the ServerLink Files work?
  • MCG BlueMap Essentials (Plus)
    • BME PLUS API
  • MCG Ultimate Quester
    • Creating A quest
      • Actions
      • Requirements
  • MCG ParkManager SE
    • Players (park visitors)
      • (PMP) The smartphone
      • (PMP) Attractions
    • Admins (Park Staff)
      • Create Attractions
        • BigDoors Support
        • CC Rides Support
      • Commands
      • Shows!
  • MCG Mine-Net
    • Installation
    • Plugin Commands and permissions
    • Editing the theme
    • Navigation Editor
    • Discord Manager
    • FAQ
  • MCG Menu (all plugins)
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  1. MCG StarCraft
  2. For admins

The Config File

Well its more easy then you think :) Do note once you change stuff in here there will be a lower support.

#MCGStarCraft CONFIG FILE
#PLEASE NOTE ONCE YOU CHANGE THIS THERE WILL  BE A LOWER SUPPORT!
debugoutput: true # when true shows more detailed errors (normally not noticeable)
Worldsettings:
  Respawnhandler: true #should the plugin change where you respawn so u are not dieing in a endless loop?
  perworldminerals: true # When true will only allow certain minerals to be mined in certain worlds (see custom resources below)
  multiserver:
    enabled: false # if true on launch will teleport to given server instead of world
  coresettings:
    airsystem: true #when enabled causes air to go down while in space.
    jetpacks: true #overrides allow flight if you have a filled fueltank in the suit allows flying
    fuelsystem: true #when enabled causes you to need fuel to launch
    spacerealism: true #gravity (jumpboost in space slowness ect..)
    customdeath: true #alters death message depending on world. only included worlds tho others have defaults
    temperaturemodule: true #temperature protectionrequirements on certain worlds (suitupgrades)
    radiationmodule: true #radiation protection requirements on certain worlds (Suitupgrades)
    endlessmode: false #endlessly use the same rocket
    randomtp:
      enabled: false
      radius: 2000 #tp to a random location in the target world
  rocketsettings:
    fuelmaterial: CHORUS_FRUIT #material that is converted to fuel in the refinery
recipesystem:
  sendonjoin: true #will send recipes to players recipebook Do note heads will show as heads
  givebookonjoin: true #gives a recipebook on player join. (for every join)
  allowcommand: true #allows the player to use /space getrecipebook
customresources: 
  titanite:
    world: 
    - world #if perworldminerals is true you can only get this here.
    chance: 8 #the chance from x to 100 that you get it per block break
  conduit:
    world: 
    - world 
    chance: 8
  silicon:
    world: 
    - aquatic
    chance: 16
disasters:
  meteorrains: 
    enabled: true #if true this disaster is enabled
    chance: 1 #the chance it happens
    secondseveryrun: 300 #every x amount of seconds it tries once out
  rocketfailure:
    enabled: true
    chance: 5
    radius: 10 #explosion radius
  suitfailure:
    enabled: true
    chance: 1
poisystem:
  chance: 15 #POI spawn chance
  loottables: 5 #Do not touch this
  storyincluded: true #if the story is added to the loot chests or not
  loot: #Do not touch this
    '1':
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Last updated 3 years ago