For admins
Based on version 2.0
Get up to start visit for a admin tutorial!
Need preset biomes worlds? Dungeons? POIs? check
Find more info about :

What Are the permissions?

As simple as MCGSC.admin nothing more nothing less
For world access : defaulting to world.worldname can be changed in the worldconfig file if they do not have that perm they WONT see the planet on the map.
To translate the items check :

What are the commands (per version 2.0)

example usage
allowed variables
spaceadmin tp [worldname]
teleports to given world
spaceadmin tp aquatic
spaceadmin give [itemname]
gives provided item by name
spaceadmin give airtankfull
airtankfull,airtankpoluted,airtankcarbon ,airtankempty,fueltankfull,titaniteore,conduitore,airupgrade1,airupgrade2,airupgrade3
,airupgrade4,fuelupgrade1,fuelupgrade2,fuelupgrade3,fuelupgrade4, radiationupgrade1,radiationupgrade2,radiationupgrade3,radiationupgrade4 temperatureupgrade1,temperatureupgrade2,temperatureupgrade3,temperatureupgrade4,silicon ,thermoglue,titaniteplate
spaceadmin generatestructure [buildname]
generates the building template
spaceadmin generatestructure rocketn
spaceadmin setair [amount < 100] [playername]
sets the air a person has. up to 99 max
spaceadmin setair 50 mmuziek
1 - 99 for air
any ingame name (online player recommended)
spaceadmin giverecipebook [playername]
gives the recipebook to a player
spaceadmin giverecipebook mmuziek
any ingame name (online player only)
spaceadmin GUI
opens the control gui
spaceadmin gui

What are airgenerators and what do those files do?

The airgenerator folder stores all air generators placed by your players. Deleting one doesnt delete the airgenerator but deactivates them on restart. If they are deactivated the player can click the generator again and it works again creating a new file. Each file has a Size of around the 10 KB (depending on the coordinates) if the coordinates are in the 1000 or more digits then it might increase a bit
Last modified 3mo ago